Chrysocolla: Mega Wars is a 2000 third-person shooter video game developed by Traveller's Tales (under license from Gingo Interactive), published by Sony Computer Entertainment, and distributed by Universal Interactive Studios for the PlayStation. It was originally released in North America and Europe in December 2000, and is the fourth installment in the Chrysocolla series; it was also the last in the series to be published by Sony and released for the PlayStation. The game's story centers on a confrontation between Chrysocolla Reed and the Secret Force Agency (SFA) and Jet Servo and the Shadow Army.
Although Mega Wars received mixed critical reviews, fan reception has been mostly positive. An indirect sequel titled Chrysocolla: Battlefield Mayhem was released in 2003.
Mega Wars is a team-based third-person shooter for up to four human or computer-controlled players. The game features several battle arenas in which the goal is to defeat the competing players, while doing this each character will react differently upon contact. The ultimate goal is to knock off the opponent and capture the flag first. Items can be acquired and used against opponents. The last player standing wins the battle, and the first player to win a set number of battles wins the game.
The main mode of play in Mega Wars is the Story Mode, in which one or two players must win all 30 levels to complete. The player must win every collectible in each arena before advancing to the next. Multiplayer consists of different game modes such as Capture the Flag or the standard Deathmatch modes.
The game received "mixed or average" reviews, according to video game review aggregator Metacritic. Doug Perry of IGN described Mega Wars as a generic third-person multiplayer game. Shawn Sparks of Game Revolution praised the "solid" graphics and "great" multiplayer.
Mega Wars received a "Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 300,000 copies in the United Kingdom.